The project showcases the development of a dynamic building simulation within the Unity game engine, enhanced with the capability to persistently store game states. The core feature lies in the  integration of an SQL database, enabling the preservation of player-specific building layouts. By leveraging C# for game logic, PHP for server-side scripting, and MySQL for database management, the project establishes a framework for handling player data. 
Watch the Project in Action
The project marked my first foray into integrating SQL databases with Unity, providing invaluable insights into the development workflow and data management in game development, despite encountering challenges along the way.
Project Information
Solo Project
Production Time: 3 Weeks
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